James Young was 25 when the London DLR train dragged him between two carriages.
When he woke up, he no longer had an arm or a leg. He could have stayed there, looking at what had been taken from him. But James did something different: he kept traveling, kept playing video games, and kept living the way he had always wanted to. That attitude caught the attention of a BBC documentary, Bodyhack: Metal Gear Man, which aired in 2016.

Then came a surprise worthy of a video game. Konami, the company behind the Metal Gear Solid series, gave him a bionic arm modeled after Snake, the soldier who stars in the story and also wears a prosthesis. For James, who grew up surrounded by controllers and consoles, it was as if his favorite character had handed him a piece of his armor.

Today, that arm is more than just technology: it is proof that a brutal blow does not have to extinguish the will to live.


